Targets & rounds
Rifle
Rounds:
38
Max points:
190
Match percent:
15%
Paper:
14
Poppers:
0
Plates:
10
No-Shoot:
0
Total targets:
24
Details & image
Procedure: Storyline: you are resting on side of CV90 after aggressive battle and you see another group of enemy's fighters coming over open field again. You have to repeat the procedure to eliminate that cannon fodder.
Procedure: After starting signal shoot all paper targets with minimum two rounds, metal must fall to score. Shooting areas marked with boxes. Two areas on corners for throwing the grenades, one into each area. Grenades have to be thrown before last shot and from shooting areas (shooting boxes).
Starting position: Sitting on marked area, feet of the ground
Firearm ready condition: Rifle loaded
Start on: Audible signal
Stop on: Last shot
Penalties: As per current edition of rules. If grenade is not thrown -20 points per grenade. If grenade doesn't fly over the marked line -10 points per grenade.
Safety angles: L/R
Included in match (Unlimited)
download stage descriptions (*.pdf)
Scores
* special penalty (1-20%)
Setup notes: