Targets & rounds
Handgun
Rounds:
18
Max points:
90
Match percent:
7%
Paper:
6
Poppers:
0
Plates:
6
No-Shoot:
0
Total targets:
12
Details & image
Procedure: Storyline: you are in contact with enemy but your rifle jams, you immediately take your pistol into play. Distance is markable, you have to decide should you maneuver closer, or making sharp hits from longer distance..............................
Procedure: you are aiming the enemy with your main rifle. After the starting signal take a pistol from holster and shoot all paper targets with minimum two rounds each, steel must fall to score. Your rifle remains with you on all the stage.
Starting position: on shooting area (box) A, aiming with main rifle.
Firearm ready condition: Pistol loaded
Start on: Audible signal
Stop on: Last shot
Penalties: As per current edition of rules
Safety angles: L/R
Included in match
download stage descriptions (*.pdf)
Scores
* special penalty (1-20%)
Setup notes: